Book on C Application Programs and Projects
by Dilip Mali & Pramod Vasambekar
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    C Application Programs and Projects
    Author : Dilip S. Mali & Pramod Vasambekar

    ISBN : 81-87972-24-6
    Price : Rs. 150/-
    Discount : 15%
    Take Home price : Rs. 128/-

    Includes : CD

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     Books Category
    Artificial Intelligence
    Digital Signal Processing
    Fiber Optics
    Microprocessor and Microcontroller
    Networking and Internet
    Power Electronics
    PC Communication
    Programming Language
     
    Heat Transfer
    Industrial Engineering
     
    Groundwater Hydrology

    Foreword:
    It is my pleasure to write a foreword for this book “C Application  Programs and Projects”. It is well known that programming is a practice based skill. The surest test of comprehension of programming language concepts is the ability to apply them in various problem solving applications. This book serves this objective squarely. The features of C language have been reviewed in brief and illustrated with several programming examples. The concepts have been sequenced in an increasing order of complexity, as is appropriate. The coverage of C features is extensive for someone who is interested in acquiring proficiency in this language.

    The description is lucid throughout which makes the book useful as a self study resource. The large number of programs provided are ready to use programs that could also be adapted as building blocks for solving new problems. This book meets the crying need of a supplementary resource on C that deals with the experimental aspects of this language. The exercises not only reinforce the basic practical skills but also include challenging assigments for the motivated reader. The programming projects provide an opportunity to intregate the various practical skills learnt and also illustrate the process of design and implementation of scaled down real life programs. Thebook is self contained and would be a useful companion for a first course in C language anywhere.

    Dr Supratim Biswas
    Professor
    Computer Science and Engineering
    Indian Institute of Technology, Bombay

    About the Book:

    The text matter of the ‘C’ programming is presented in four stages (16 units) of this book. It covers the maxium number of features of the languages including arrays, strings, functions, pointers, storage classes, structures, unions dynamic memory allocation, bit fields, linked lists, files, graphics, in the appropriate sequence. The relevant theory is mentioned at most places. The book is organized in such a way as to be helpful for self-learning by putting it on the desktop along with a personal computer.

    Key features of the book:
    •It covers a large number of areas and the basics, thoroughly
    •Understanding programming in C by going through programs/examples
    •Appropriate and challenging exercises at the end of each lab session
    •Design/implementation problems in the examples and programming projects, which are to be developed by the student
    •Easy to read and informal style of writing
    •Fine quality of text matter
    Includes CD consisting of source code for Programs in the book.

    About the Authors:

    Dr. Dilip S. Mali has been working as a lecturer in the Department of Electronics, Shivaji University, Kolhapur for the last seven years. He has been teaching computer languages such as C, C++ to post-graduate students. His research interests are digital signal processing, communication and computer programming. He has published papers in national/international journals and presented papers at a number of conferences. He is a life member of ISTE and IETE.

    Dr. Pramod N. Vasambekar is currently working as a reader in electronics in the Department of Electronics, Shivaji University, Kolhapur. He has teaching and research experience of twenty years. His topics of interest are electronic materials, microwaves, communication electronics and computer programming. He has taught computer languages like BASIC, C and C++ to the M.Sc. students of electronics. He has published several research papers in national/international journals and presented papers at a number of conferences.

    Contents


    Unit No.     Name of the Unit    

    Unit 1     Fundamentals of C    
                       1.1     About ‘C’    
                       1.2     Character set    
                       1.3     Keywords    
                       1.4     Identifiers    
                       1.5     Data types    
                       1.6     Constants    
                       1.7     symbolic constants    
                       1.8     Escape sequences    
                       1.9     Variables    
                            Exercises    
    Unit 2     Operators and Expressions   
                       2.1     Introduction    
                       2.2      Arithmetic operators    
                       2.3     Relational Operators    
                       2.4     Logical Operators    
                       2.5     Assignment Operators    
                       2.6     Unary Operators    
                       2.7     Conditional Operator   
                       2.8     Bitwise Operators    
                       2.9     Operator Precedence Groups    
                       2.10     Type conversion in expressions    
                            Exercises    
    Unit 3     Data Input/Output: Data Types and Operators
                       Program

                       3.1     The ‘printf()’ function    
                       3.2     The ‘scanf()’ function    
                       3.3      The ‘getchar()’ and ‘putchar()’ functions    
                       3.4      The ‘gets()’ and ‘puts()’ functions    
                       3.5      The ‘enum’ data type    
                       3.6      ‘typedef’ - user defined data type    
                       3.7      sizeof() operator     
                       3.8     Relational operators    
                       3.10     Casting a value    
                            Exercises    
    Unit 4     Formatting input and output    
                       Program

                       4.1      Formatting integer output    
                       4.2     Formatting real number output    
                       4.3     Formatting single character output    
                       4.4     Formatting string output    
                       4.6     Formatting real number input    
                       4.7     Formatting character and string input    
                            Exercises    
    Unit 5     Control structures    
                       Branching    

                       Program
                       5.A.1     Simple ‘if’ statement  
                       5.A.2     The ‘if ….else’ statement    
                       5.A.3     The nested ‘if … else’ statement    
                       5.A.4     The ‘else….if’ ladder   
                       5.A.5     The ‘switch’ statement    
                       5.A.6     The ‘conditional operator’ (?:)    
                       5.A.7     The ‘goto’ statement    
                       Looping     
                       Program
                       5.B.1     The ‘while’ loop    
                       5.B.2     The ‘do…while’ loop    
                       5.B.3     The ‘for’ loop    
                       5.B.4     The ‘continue’ statement    
                            Exercises    
    Unit 6     Arrays and Strings    
                       Arrays         
                       Program
                       6.A.1     Declaration of one dimensional array    
                       6.A.2     Initialization of one dimensional array    
                       6.A.3      Reordering an array in ascending order    
                       6.A.4      Declaration of two dimensional array    
                       6.A.5      Initialization of two dimensional array    
                       Strings    
                       Program
                       6.B.1     Declaration and initialization of a string    
                       6.B.2     Reading string from keyboard using the ‘getchar( )’ function    
                       6.B.3     The function ‘atoi( )’    
                       6.B.4     The function ‘strcat( )’    
                       6.B.5     The function ‘strcmp( )’    
                       6.B.6     The function ‘strcpy( )’  
                       6.B.7     The function ‘strlen( )’    
                       6.B.8     Sorting strings in alphabetical order    
                            Exercises    
    Unit 7     Functions       
                       Arithmetic functions    
                       Program
                       7.A.1     The functions ‘abs(i)’ and ‘fabs(d)’    
                       7.A.2     The functions ‘ceil(d)’ and ‘floor(d)’   
                       7.A.3     The function ‘exp(d)’   
                       7.A.4     The functions ‘log(d)’ and ‘log10(d)’    
                       7.A.5     The functions ‘sin(d)’, ‘cos(d)’ and ‘tan(d)’    
                       7.A.6     The function ‘sqrt(d)’.    
                       User Defined functions    
                       Program
                       7.B.1     Functions with no arguments and no return values    
                       7.B.2     Functions with arguments and no return values    
                       7.B.3     Functions with arguments and return values    
                       7.B.4     Function prototypes    
                       7.B.5     Recursion    
                       7.B.6     Passing an argument to a function    
                       7.B.7     Call by reference    
                       7.b.8     Passing an array to a function    
                            Exercises    
                       Programming project 1    
    Unit 8     Storage classes: More about variables    
                       8.1     Automatic storage class    
                       8.2     Register storage class    
                       8.3     Static storage class    
                       8.4     External storage class  Program   
                      
                       8.1     Automatic storage class    
                       8.2     Register storage class    
                       8.3     Program without static storage class    
                       8.4     Static storage class    
                       8.5     External storage class    
                            Exercises    
    Unit 9      Pointers       
                       Program
                       9.1      Declaration and initialization of pointers    
                       9.2     Pointer expressions    
                       9.3     Accessing array elements using the pointer    
                       9.4     Accessing string characters using the pointer    
                       9.5     Pointers as function arguments    
                       9.6     Passing an entire array to a function    
                       9.7     Using pointers to two dimensional arrays    
                       9.8     Arrays of pointers    
                       9.9      Searching a string using a ‘ragged array’    
                            Exercises    
    Unit 10      Structures and Unions    
                       10.1     Structures    
                       10.2     Unions       
                       Structures     
                       Program
                       10.A.1      Declaring and accessing a ‘structure’    
                       10.A.2      Initialization of ‘structure’    
                       10.A.3      Arrays of structures    
                       10.A.4      Arrays within structures    
                       10.A.5      Structure within structure    
                       10.A.6      Passing individual structure elements to function    
                       10.A.7      Passing an entire structure variable to function    
                       10.A.8      Structure pointers    
                       Unions       
                       Program
                       10.B.1      Referencing union members    
                       10.B.2      Initializing a union   
                       10.B.3      Sharing of the same memory location    
                       10.B.4      Comparing the size of a union and a structure    
                       10.B.5      The ‘little-endian’ format     
                            Exercises     
                       Programming project 2    
    Unit 11     Bitwise operators and Bit fields    
                       11.1     Bitwise Operators    
                       11.2     Bit Fields    
                       Program
                       11.1     Creating bit pattern of given decimal number    
                       11.2     One’s complement operator   
                       11.3     Logical bitwise operator    
                       11.4     Shift operators   
                       11.5     Bit fields    
                       11.6      Overlapping bit fields    
                       11.7     Unnamed bit fields    
                            Exercises    
    Unit 12     Dynamic Memory Management    
                       Program

                       12.1     malloc() function     
                       12.2     malloc() to store a single byte     
                       12.3     char malloc()     
                       12.4     calloc() function    
                       12.5     calloc() function    
                            Exercises    
    Unit 13     Linked lists         
                       13.1     Types of Linked Lists    
                       13.2     Creation of a Linked List    
                       13.3     Advantages of Linked Lists    
                       13.4     Limitations of Linked Lists    
                       Program
                       13.1     Creating a linked list  
                       13.2     Inserting an item in the linked list    
                            Exercises    
                       Programming project 3    
    Unit 14     Stream-oriented Data files    

                       14.1     Stream Oriented (Standard) Data Files    
                       14.2     System Oriented (Low Level) Data Files    
                       14.3     Opening and Closing a File    
                       Program
                       14.1     Creating a data file to write a character    
                       14.2     Reading data file character by character    
                       14.3     Creating an integer data file   
                       14.4     Reading an integer data file    
                       14.5     Creating a data file containing a string    
                       14.6     Reading a data file containing string    
                       14.7     Creating a mixed data file    
                       14.8     Reading a mixed data file    
                       14.9     Updating a mixed data file    
                       14.10     Copying a character from one data file to another    
                       14.11     Command line arguments   
                            Exercises    
    Unit 15     Graphics       
                       Graphics Routines     
                       Program
                       15.A.1      The ‘putpixel( )’, ‘line( )’ and ‘outtextxy( )’ functions    
                       15.A.2      The ‘rectangle( )’ and ‘circle( )’ functions    
                       15.A.3      The ‘ellipse( )’ and ‘arc( )’ functions    
                       15.A.4      The ‘setfillstyle( )’, ‘bar( )’, ‘bar3d( )’, ‘drawpoly( )’ and    fillpoly( )’ functions 

                       15.A.5      The ‘getmaxx( )’, ‘getmaxy( )’, ‘moveto( )’, ‘getx( )’ and   ‘gety( )’ functions   
        
                       15.A.6      The ‘setbkcolor( )’, ‘setcolor( )’, ‘getbkcolor( )’ and   ‘getcolor( )’ functions   
        
                       15.A.7      The ‘imagesize( )’, ‘getimage( )’ and ‘putimage( )’ functions   
                       15.A.8      Creating buttons, bars and boxes    
                       Using the mouse   
                       Program
                       15.B.1      Initializing and showing the mouse pointer  
                       15.B.2      Setting horizontal and vertical limits for mouse pointer    
                       15.B.3      Getting the mouse position and mouse button status    
                       15.B.4      Drawing with the mouse   
                       15.B.5      Shooting button with the mouse    
                            Exercises    
                       Programming Project 4    
    Unit 16     Solved Problems    
                       Program

                       16.1      Fibonacci numbers    
                       16.2     Gain and beamwidth of a parabolic reflector    
                       16.3      Roots of quadratic equation    
                       16.4      Characteristic impedance of a transmission line    
                       16.5      Surface resistance and microwave loss of gold-film    
                       16.6      Transmission path distance for a satellite    
                       16.7      Amplitude modulation    
                       16.8      The characteristic impedance (Zo) of a coaxial cable (using conductor dimensions)
        
                       16.9      Cut-off frequency, phase velocity and guide  wavelength for a rectangular waveguide   
        
                       16.10      Range of errors    
                       16.11      Standard deviation    
                       16.12      Maximum range for tropospheric transmission    
                       16.13      Angle of inclination of satellite orbit due to latitude deviation  
        
                       16.14      Conversion of mW power to dBm scale    
                       16.15      Compound interest    
                       16.16      Design of coils in resonant or tuning circuit    
                       16.17      Frequency of oscillation of 3-section phase shift oscillator    
        
                       16.18      Verification of truth table of AND, OR and XOR gates    
                       16.19      Creating a list of laboratory equipment    
                       16.20      Drawing a parabola    
                       16.21      Radiation pattern of Yagi antenna    
                       16.22      Design and simulation of a discrete time filters    
    References             
    Index                                      

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